Last night I worked on a more generic X-Wing Mission that will allow opposing players to build forces of their choosing. ITS A TRAP! was designed as an ambush and rescue scenerio which will hopefuly generate unqiue situations for you and your opponent.
2 comments:
Nice work, can't see anything obviously imbalanced.
Can't get enough X-Wing at the moment, so I'll try this out over the weekend! Cheers!
let me knows how it turns out and if it needs any tweeks.
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